Arc Raiders is broken!
I just put out an article talking about how unique Arc Raiders is, and I stand by that.
See that review here:
I racked up hours in the game like a migrant worker harvesting fruit, and as time went on, we learned some things about the game. Some very fascinating things. We learned that Arc Raiders is very, very easy to break.
I put out an article a while back about how I play games, and how I find glitches.
Check out my Glitch Finding article here:
I can’t personally take credit for finding the original exploit. I saw it in a youtube short. My parents have already disowned me for watching youtube shorts, but it was worth it. The glitch allowed you to get through any locked door in the game.
This is so absurdly broken. If you don’t know, Arc Raiders locks its best loot behind locked doors. The doors require keys which are exceedingly rare and can only be found by looting regular places in game.
No longer. You can stroll up to any door in the game and walk right through it.
I will not be teaching you how to do this. I also HIGHLY recommend not doing it for personal gain. We gain such an unfair advantage over other teams that we absolutely could be banned, assuming we abused it for PvP.
So where does our story start?
Our story starts on a slow day when my brother and I felt like we didn’t have much to accomplish. We strapped on our free kits and set out into the world aimlessly with nothing to lose. My brother had made some progress on breaking through walls, and that’s where we started our experimentation.
Rather than playing the game as intended, we set out meticulously searching every wall and rock for weaknesses. The first thing we found was a wall in Dam Battlegrounds. The unique thing about this wall is that you can fire through the wall from inside, but others can’t hit you back. This would be extremely overpowered if not for the second interesting thing about this wall.
Once you get in you are permanently stuck. It’s almost fitting. You can be in one of the most overpowered spots in the game but remain unable to reap the rewards. Everything you touch turns gold, yet you cannot eat.
Or something like that...
Anyway, many of the spots we checked turned out to be the wrong way on a one-way street, so we stopped bringing gear with us.
Next, we went after the edge of the map.
The edge of the map was surprisingly resilient to us pushing through it. Any attempt to get past it just resulted in us being pushed away. Despite that we still managed to make it a considerable distance away from the boundary by rolling.
Another interesting bug we encountered at the edge of the map is that there are some places where your player becomes invisible. I assume this has to do with detail culling but nonetheless it’s interesting and has some room for abuse given the right spot.
After that we tried out what became my favorite clip. Everybody complains about extract camping. You go through a whole raid just to be killed by some brainless fartwad sitting at extract looking to take advantage of all your hard work.
What we invented is extract heckling. On maps with metro extracts, we figured out how to get past the gates. We can’t shoot through the gates, and neither can other people. That doesn’t stop us from inflicting emotional damage on others passing by.
That’s all I’ve got for this week. I hope you all found this interesting. If you liked this article, go ahead and toss us a free subscription for email notifications of all future posts. If you’d like these posts along with an early ad free version of the YouTube video sign up paid benefits!
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